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Technical Artist - Temporary At 2K Games

Location: Novato, California

Job Description

Hello! We’re starting up a new team here at 2K to – surprise! – make a video game. A first person shooter to be precise. We are a small, scrappy group with a ton of ambition AND the resources to see it realized. That’s pretty rare these days. Think of us like a well-funded startup but without all the gross tech culture trappings. This is an opportunity to join an incredible project on the ground floor.

We’re also hard at work creating a supportive and inclusive culture. Here’s what’s important to us:

Honesty. We do our best to tell it like it is. No information hoarding. No passive-aggressive manipulation. We care about keeping the lines of communication open and uncluttered.
Diversity. Games are better when they are created by people of diverse backgrounds and experiences. Accessibility matters to us – and this is not just about mechanics. All players should be able to relate to the experience we’re creating. And we can’t be more accessible if we’re not actively trying to increase representation on the team and in our game.
Collaboration. So this is on every job posting ever and then the experience is totally the opposite. We’re going to do our best to mean what we say. We’re not sticking people into discipline silos. You’ll probably be working in a pod – collaborating (see!) with people from diverse disciplines and backgrounds.
Opportunity. We believe that people good at what they do shouldn’t be promoted out of their discipline. They should be recognized and rewarded for their talents, not prevented from doing what they excel at. As a result, we’ve instituted a Principal track. You can continue being amazing at what you do without feeling like you’ve hit a dead end or missed out.
Your Well-Being. Work-life balance is important to us and assume it’s important to you. We’re going to do our best to avoid a lot of the traditional pitfalls that lead to crunch. We’re not into negative reinforcement or creating a culture of fear.


WHAT WE NEED

The Technical Artist works with the Lead Technical Artist, Art Department Leads, and Tools Engineers to help select, prepare, and adapt tools that will be used throughout the graphic aspect of production.

Responsibilities

  • Help on designing and implementing art pipelines
  • Design, build and maintain scripts for the art team
  • Troubleshoot problems and find appropriate solutions
  • Assist the team in learning new technologies and processes
  • Develop 3D art pipeline tools and extensions with an eye towards usability and efficiency

Who We Think Will Be a Great Fit:
Minimum Requirements:

  • Minimum 2 years experience in a digital art content creation pipeline, ideally in the video game industry.
  • Professional experience as a technical artist/tools programmer.


Required Skills:

  • Knowledge of high level coding language. (Python, MaxScript, Perl, C#, QT. etc.)
  • Experienced developing custom tools for Digital Content Creation tools (Maya, Max, etc.)
  • Expert in modelling and art tools (Autodesk Maya, 3DS Max, Photoshop, etc.)
  • Excellent verbal and written communication skills
  • Ability to work with technical documentation;

Other Recommended Skills:

  • Experience with game editors and engines is considered a plus;
  • Experience with shader development in a 3D modeling package (e.g. 3DsMax) and/or game engine (e.g. Unreal Engine).
  • Experience in rigging and animation
  • Knowledge of additional scripting languages: Java Script, VB
  • Knowledge of Houdini or other similar software
  • Ability to multitask and work under deadlines
  • BS / BA degree in Computer Science, Engineering, Graphic Arts, Art or a related field preferred

Bonus Points!

  • Experience on current and next-gen consoles
  • Good knowledge and understanding of the video game development processes and techniques
  • Strong understanding of rendering budgets and other technical issues related to performance in real-time engines

If all of this sounds like something you’d be interested in, please apply for this job! We look forward to meeting you.